Enhancement Comparison


-- by Ishin Ryu

Most common mistakes and usage example.

Training Origin enhancements have green border.
Dual Origin enhancements have blue border.
Single Origin enhancements have red border.

Base Damage   Recharge Modifiers
Endurance Cost   AM = .30
Accuracy Modifier  enter as decimal or negative decimal to show a debuff   Quickness = .20
Actuation Time also referred to as "activation" or "casting" time  
Recharge Time  
Hasten On? if Hasten is active enter .7 
Recharge Modifiers  enter as decimal (list on right)  Presumed active during all of recharge time.   
Mob Level Difference valid values are 0 through 12  
1st Enhancement

 
2nd Enhancement  
 

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