-- Jumping Jack(Freedom), Artphobia(Liberty)

Basic Info

  • Levels: 9-15
  • Factions: Hellions, Skulls
  • Contacts: Wes Schnabel(steel canyon),  Willy Starbuck(steel canyon),  Lorenzo Di Costa(skyway city)
  • Reward: Skulls Bandana(souvenir), Training enhancement(random)

1) Stop the gang war

Mission: Arrest all Gang Members, Look for clues

Selection Text: Hey there, [HERO]. I heard a bad rumor today. It seems one the Skull leaders, Marrowsnap, is leading a bunch of his guys into a known Hellions hideout I'm afraid a conflict like that could spill out onto the streets and endanger the lives of our citizens. We need some hero presence down there to stop that gang war. Will you do it?
Type: Indoor: abandoned warehouse
Sub-goals: Seek Cause of Gang War
Notable mobs: Marrowsnap (Bone Daddy)
Jawbreaker (Death Head Gunner)
Pyromaniac (Fallen Buckshot)
Clues: Robe of Cold Comfort
Commentary: --

2) Take the cloak to Azuria

Mission: Take the cloak to Azuria

Type: Delivery (Atlas Park)
Sub-goals: --
Notable mobs: --
Clues: --
Commentary: --

Mission: Defeat gang leader and guards

Type: Indoor: abandoned office
Sub-goals: --
Notable mobs: Burnscar (Damned)
Clues: [enchantress]'s Story
Commentary: The enchantress's name is randomized.  You only have to defeat Burnscar's room of mobs to complete the mission.

3) Take the message to Athena Currie

Mission: Take message to Athena Currie

Type: Delivery (Steel Canyon)
Sub-goals: --
Notable mobs: --
Clues: --
Commentary: There will be a small ambush after accepting this mission.

Mission: Defeat Skull leader and guards

Type: Indoor: abandoned office
Sub-goals: Find evidence of Skull plan
Notable mobs: Compound Fracture (Bone Daddy)
Clues: Business Ledger
Commentary:  So... there's something called the "Superadine Connection" being run by the Skulls and the Trolls, and being presided over by the Family in Independence Port.
 What we have here is a classic proxy fight, gangland style: The Warriors wielding the Hellions, and the Family wielding the Skulls...

4) Take ledger to Carla Brunelli

Mission: Take ledger to Carla Brunelli

Type: Delivery (Skyway City)
Sub-goals: --
Notable mobs: --
Clues: --
Commentary: There will be a small ambush after accepting this mission. On the theory that if you simply bash enough heads, something is bound to spill, Carla has you go after both gangs...

Mission: Locate gang headquarters

Type: Defeat# (Perez Park)
Sub-goals: Defeat 20 hellions and 20 skulls in Perez Park
Notable mobs: --
Clues: --
Commentary: Once the obligatory head bashing is done, all that's left is to go for the HQ itself.

Mission: Defeat all gang members

Type: Indoor:   cavern
Sub-goals: --
Notable mobs: Battalion (Damned)
Bonebreaker (Bone Daddy)
Clues: --
Commentary: After this mission you will have cleaned the clocks of enough gangers that they've stopped fighting each other and now want a piece of you. Too bad though, they've got to wait their turn behind the Clockwork, the 5th column, and whoever else you've in mind.

Souvenir: Skulls Bandana

When the Skulls made a move on the Hellions, you were on the scene to keep their battle off the streets. You also found a magical cloak in the Hellions base.

You took the cloak to Azuria, who was relieved to see you. One of MAGI's employees had been kidnapped, and Azuria sent you to the rescue. When the battle was over, the rescued mystic had a story to tell. She had learned that the Hellions were working with two other gangs: the Outcasts of Steel Canyon and the Warriors of Talos Island. The three gangs were trying to flood the underworld with magical artifacts.

Your work against the gangs of Paragon City kicked up into high gear when you went to speak to Athena Currie about the Skulls. She asked you to break up a Skulls hideout. There you found a ledger which connected the Skulls, the Trolls, and the Family in a Superadine cartel.

You took the ledger to Detective Carla Brunelli, a member of Paragon City's gang unit. At her direction, you went after the Skulls' main headquarters, and found yourself in the middle of another brutal gang fight. You defeated all the warring gang members and emerged victorious. However, the ledger had mysteriously disappeared from Carla's office, taking with it any hope of convicting the Family on drug charges.

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