Mass Duplicity


-- Dr. Von Heiler(Virtue), Culex(Virtue), Boiler(Liberty)

Basic Info

  • Levels: 35 - 39 
  • Factions: Nemesis, Nemesis Automatons, Rikti
  • Contacts: Anton Sampson (founders' falls)
  • Reward: Nemesis battle suit blueprints(souvenir), SO enhancement

1) Intercept that weapons shipment

Mission: Defeat Lemleigh and his crew

Selection Text: [HERO], I have a mission for you. It seems that a shipment of illegal weapons technology is coming into the city soon. My own contacts have given me a pretty good idea of where it's going to be stored, but no one knows who's going to be waiting to receive it. Could you intercept that weapons shipment?
Type: Indoor: warehouse
Sub-goals: Find weapons shipment
Notable mobs: Lance Sergeant Lemleigh (Lance Sergeant)
Clues: Shipping ledgers
Commentary:   To complete the mission quickly...  just defeat Lemleigh's room of mobs and click the desk glowie.  The crate glowies do nothing and give zero exp.

2) Retrieve the ledger from Lisa Colbert

Mission:  Defeat all soldiers in office

Type: Indoor: abandoned office
Sub-goals: Rescue Lisa Colbert
Notable mobs: --
Clues: Decrypted ledgers
Commentary: --

3) Investigate Lovewest Trading

Mission: Investigate Lovewest Trading

Type: Indoor: office
Sub-goals: --
Notable mobs: --
Clues: Empty files
Nemesis automatons 
Commentary: Grab the glowie and that is all the is minimally necessary. You will be fighting the Nemesis Automatons in this mission.  It's pretty funny blasting what look like civilians...  but I'm sure all this could lead to some bad press.

4) Find a clue to the prototype's location

Mission: Defeat squad leader, his men

Type: Indoor: office
Sub-goals: Seek clues to prototype's location
Notable mobs: Squad Leader Thompson (Lance Sergeant)
Clues: Automaton shipping slip
Commentary: Defeat Thompson's room of mobs and the glowie to complete the mission. 

5) Raid Gordonless Import warehouse

Mission:  Raid Gordonless warehouse

Type: Indoor: warehouse
Sub-goals: Find 2 clues
Notable mobs: Sgt. Billings (Warhulk)
Clues: Notes
Shipment list
Commentary: Find the 2 glowies and defeat the room of mobs containing Billings to complete the mission.

6) Investigate the Nemesis records storehouse

Mission: Defeat all soldiers in office

Type: Indoor: office
Sub-goals: Find 2 clues
Notable mobs: Lance Sergeant Lemleigh (Warhulk)
Record keeper Overstreet (Warhulk)
Clues: Infiltration records, Prototype transfer orders
Commentary: Hey, Lemleigh got a promotion! Good for him.

7) Stop the soldiers from assembling the prototype

Mission: Defeat all soldiers in lab

Type: Indoor: tech
Sub-goals: Find 2 clues
Notable mobs: --
Clues: Prototype test schedule
Assembly blueprints
Commentary: --

8) Take on the false Nemesis

Mission: Defeat prototype, its handlers

Type: Indoor: cavern
Sub-goals: --
Notable mobs: Prototype False Nemesis (Fake Nemesis)
Clues: --
Commentary: You only have to take out the room of mobs with the Prototype to complete the mission.  Plenty of Rikti in here also, watch out. The Fake Nemesis seemed rather easy for me though.

Souvenir: Nemesis battle suit blueprints

When you hit a warehouse to stop a shipment of dangerous weapons technology, you didn't expect to come face to face with Nemesis soldiers. In the battle that ensued, you discovered an encoded set of shipping logs.

The shipping logs were written in code, so a cryptographer named Lisa Colbert was called in to decrypt them. But Nemesis forces caught up with Lisa, and you had to rescue her. The decoded logs listed a series of front companies being used by Nemesis. They also contained an ominous reference to a new prototype.

You went to investigate one of the front companies, and were attacked by sophisticated automatons that looked like office workers. You fought your way through, but found no information on the prototype.

Your next lead was another front company, but this time you were ready for Nemesis's deadly duplicate automatons. You also fought Nemesis troops, and discovered the location of a warehouse that might hold the prototype you sought.

You struck the warehouse, battling through Nemesis troops and automatons. The clues you found made the battle worthwhile. You learned that the prototype was some kind of new robotic weapon. You also learned of a central records storehouse, which might contain information about the prototype's new location.

The attack on the records center yielded more than you'd hoped for. You found a complete listing of all Nemesis automatons currently impersonating city figures, as well as the prototype's new location. The same documents also told you that the prototype you sought was a new Nemesis battle suit suitable for mass production.

You attacked the lab where the prototype was being assembled, but came away with only a set of assembly blueprints and a testing schedule.

The weapon was already being tested against the Rikti. You traveled to their lair and took on the fearsome machine, destroying it before it could be unleashed on the city streets.


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