To Save a Thousand World


-- Death's Revenge(Guardian), Boiler(Liberty)

Basic Info

  • Levels: 45 - 50
  • Factions: Hydra, Freakshow, Family, Knives of Artemis, Devouring Earth, Nemesis, Banished Pantheon, Circle of Thorns, Psychic Clockwork, 5th Column, Axis America, Paragon Protectors, Werewolves
  • Contacts: Unai Kemen(peregrine island)
  • Reward: Multidimensional(badge), Pure flame(souvenir), SO enhancement

1) Find the missing scientists

Mission: Seek the missing scientists

Selection Text: Something's happened, [HERO], something bad. A group of Portal Corporation scientists set up an observation post in the dimension of the Hydra men. Their plan was to stay out of sight and collect data, but something seems to have gone wrong. I can't contact the team at all! I need you to go in there and find those scientists, [HERO]. Don't come back without them.
Type: Outdoor: forest, "Hydra dimension"
Sub-goals: 2 clues to find
Notable mobs: O'ai''e (Man O' War)
Clues: The research team's notes
Commentary: You only need to click the 2 glowies to complete the mission.  For completing this mission you (and each hero in your team) should get the Multidimensional exploration badge.

2) Go see Tina Macintyre

Mission: Talk to Tina Macintyre

Type: Delivery
Sub-goals: --
Notable mobs: --
Clues: Dimensional Triangulator
Commentary: --

Mission: Get data from 1st dimension

Type: Outdoor: flooded
Sub-goals: 3 ruptures to catalog
Notable mobs: --
Clues: --
Commentary: You only need to click the glowies to complete the mission. This is a Freakshow Dimension.

Mission: Get data from 2nd dimension

Type: Outdoor: forest
Sub-goals: 7 ruptures to catalog
Notable mobs: --
Clues: --
Commentary: You only need to click the glowies to complete the mission. This dimension is ruled by the Knives of Artemis.

Mission: Get data from last dimension

Type: Outdoor: Steel Canyon like
Sub-goals: 11 ruptures to catalog
Notable mobs: --
Clues: --
Commentary: This dimension is ruled by the Family.

3) Extract the missing scientists

Mission: Extract the missing scientists

Type: Outdoor: Talos Island like
Sub-goals: 6 scientists to save
Notable mobs: --
Clues: The scientist's confusion
Commentary: You only have to defeat the villains grouped with each scientist to complete the mission. This mission is in a dimension of all Devouring Earth.

4) Collect the results of Dr. Sheridan's examination

Mission: Talk to Dr. Steven Sheridan

Type: Delivery (Brickstown)
Sub-goals: --
Notable mobs: --
Clues: --
Commentary: --

5) Rescue the scientists' other halves

Mission: Rescue scientists' other halves

Type: Outdoor: King's Row like
Sub-goals: 6 scientists to save
Notable mobs: --
Clues: --
Commentary: You only have to defeat the villains grouped with each scientist to complete the mission.  This dimension is ruled by Nemesis.

6) Speak to Azuria about reuniting the scientists' disparate halves

Mission: Talk to Azuria

Type: Delivery (Atlas Park)
Sub-goals: --
Notable mobs: --
Clues: --
Commentary: --

Mission: Defeat all villains in area

Type: Indoor: CoT temple
Sub-goals: 4 mages to save, 7 ruptures to close
Notable mobs: --
Clues: The Oranbegan's Story
Commentary: The villains in this mission are Banished Pantheon.

7) Recover the Tome of Persephone

Mission: Recover the Tome of Persephone

Type: Indoor: CoT temple
Sub-goals: Find the tome
Notable mobs: Aceates (Death Mage)
Clues: --
Commentary: Finding the correct glowie will complete the mission.  The others will just give xp.

8) Take the tome to Azuria

Mission: Take the tome to Azuria

Type: Delivery (Atlas Park)
Sub-goals: --
Notable mobs: --
Clues: --
Commentary: --

9) Stop the villains and close the ruptures

Mission: Defeat all Clockwork at factory

Type: Outdoor: Terra Volta like, "Walldorf Factory"
Sub-goals: Close the rupture
Notable mobs: --
Clues: Dimensional stabilizer
Commentary: --

10) Defeat the villains and close the rupture

Mission: Defeat all ghosts in area

Type: Outdoor: Steel Canyon like, "Jamison Office Park"
Sub-goals: Close the rupture
Notable mobs: --
Clues: --
Commentary: These are not CoT ghosts. They are translucent people and they are weak against Negative Energy and have Phase Shift.

11) Talk to Tina Macintyre

Mission: Talk to Tina Macintyre

Type: Delivery
Sub-goals: --
Notable mobs: --
Clues: --
Commentary: --

12) Take some readings from the ruptures

Mission: Take some readings from the ruptures

Type: Outdoor: flooded
Sub-goals: --
Notable mobs: Destructivator (Smasher Tank)
Clues: Scanning Device
Commentary: Find the one glowie and click to complete. This world is ruled over by the Freakshow.

Mission: Take readings from rupture

Type: Outdoor: Axis America
Sub-goals: --
Notable mobs: Oberst Klein (Axis Oberst)
Clues: --
Commentary: Find the glowie again and click it to complete the mission.

Mission: Take readings from rupture

Type: Indoor: tech
Sub-goals: --
Notable mobs: Protector 12173 (Paragon Protector)
Clues: --
Commentary: Find the glowie again and click it to complete the mission. This is a dimension of Paragon Protectors.

13) Go to Werewolf World and track down Requiem

Mission: Seek Requiem

Type: Outdoor: Boomtown like
Sub-goals: Close the rupture
Notable mobs: Scar (Werewolf)
Clues: Requiem's Message
Commentary: --

14) Talk to Peter Stemitz

Mission: Seek Requiem

Type: Delivery (Founders' Falls)
Sub-goals: --
Notable mobs: --
Clues: --
Commentary: There will be an ambush by shadows shortly after talking to Peter.

Mission: Ask Azuria about pure flame

Type: Delivery (Atlas Park)
Sub-goals: --
Notable mobs: --
Clues: Candle
Commentary:

Mission: Take candle to Maria Jenkins

Type: Delivery (Peregrine Island)
Sub-goals: --
Notable mobs: --
Clues: Pure flame
Commentary: --

16) Defeat Requiem and all his minions

Mission: Defeat Requiem

Type: Outdoor: Boomtown like
Sub-goals: --
Notable mobs: Requiem (archvillain)
Clues: --
Commentary: Defeat Requiem and his group of wolves to complete.

Souvenir: Pure flame

It all began with a team of Portal Corporation scientists who had set up an observation post in the Hydra dimension. Their contact with Portal Corporation had mysteriously ceased, so you were sent to retrieve them. On the Hydra world, you found no scientists, only their notes and a large dimensional rupture.

It seemed clear that the scientists were lost somewhere in the multiverse. You went to Tina Macintyre, who gave you a dimensional triangulator. After visiting three dimensions, you collected enough data to locate the missing scientists. You also encountered a large number of dimensional ruptures.

Portal Corporation technicians analyzed your data, and you set off to retrieve the scientists. They were in good health physically, but something seemed to be terribly wrong with their minds. They spoke only gibberish.

You questioned Dr. Steven 'Science' Sheridan, who had a most surprising theory. He believed that the dimensional rupture on the Hydra world had fractured the scientists, breaking each person into two halves. You had saved only the first halves; the others remained somewhere within the multiverse.

Portal Corp's technicians examined your dimensional data again, and pinpointed the location of the scientists' other halves. They were on a world ruled by Nemesis soldiers. You battled Nemesis' forces and recovered the scientists' other halves.

The scientists' halves still needed to be fused into one. For help, you turned to the mages of Pacifist Oranbega. When you got to their dimension, you found the mages under the attack of the Banished Pantheon. You rescued them, and learned of a ritual that would reunite the scientists with their severed halves.

In order to complete the ritual, you needed the Tome of Persephone, a volume long ago destroyed. Fortunately, an identical tome existed on a dimensions ruled by Oranbegans who were not remotely peace-loving. You battled the evil Oranbegans, retrieved the tome, and still found time to contemplate the infinite variety of the multiverse.

You took the tome to Azuria, who had agreed to perform the ritual.

Then you found yourself facing a disaster: a rupture had opened at the Pullman Processing Plant in Paragon City! Dozens of powerful psychic Clockwork had spilled from the rupture onto the streets of your hometown! You battled back the Clockwork and closed the rupture, but your job wasn't over.

A rupture at the Jamison Office Park brought a bevy of malevolent ghosts to your city. Once again, you skunked the villains and put an end to the dimensional rupture.

While Azuria reunited the scientists' disparate halves, you went to speak to Tina Macintyre. She theorized that the force that ripped apart the scientists' dimensional fabric could do the same thing to an entire world. If you couldn't stop the dimensional ruptures, Paragon City might soon be strewn across the multiverse.

Reunited with their other halves, the scientists found they could speak normally once more. They told you that, before they were lost, they had learned that someone might be deliberately causing the ruptures. You set out into the multiverse to take readings from dimensional ruptures so Portal Corporation could evaluate this new theory.

The technicians analyzed your data and came to the conclusion that the ruptures had originated from dimension Lamda Rho 57-20, better known as Werewolf World. You went to seek out the master of Werewolf World, Requiem, but he eluded you. He did, however, briefly touch your mind. You were more convinced than ever that he was responsible for the ruptures.

You needed a way to force Requiem to show himself. You consulted Peter Stemitz, who had a bright idea. If you could find a sample of pure flame, you might be able to draw Requiem into the light. Azuria gave you a candle, and Maria Jenkins drew forth the pure flame.

You took the flame to Werewolf World and, as predicted, Requiem was drawn to it. You defeated him, and escaped from Werewolf World just before the entire dimension was torn from the fabric of the multiverse. It seemed that Requiem's dimensional tampering had caught up with him. And yet you had to wonder: how had Requiem caused all this chaos? Perhaps he had powers you had never imagined. Or perhaps there was someone else in the shadows, who had not yet been brought into light.


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