Upon the Psychic Plane


-- Boiler(Liberty)

Basic Info

  • Levels: 45 - 50
  • Factions: Carnies, Malta Operatives, Devouring Earth, Praetorians
  • Contacts: Harvey Maylor(peregrine island)
  • Reward: Vanessa DeVore's mask(souvenir), SO enhancement 

1) Find Ellie Weissman

Mission: Defeat all carnies in office

Selection Text: [HERO], I need your help desperately! One of my reporters has been kidnapped! Her name's Ellie Weissman, and she's a real sweet girl. Young, smart, talented. I've known her since she was a kid. Her apartment was ransacked by the Carnival this morning, and there's no sign of her anywhere! Will you help me find Ellie? If anything happens to her, I'll never be able to look her father in the eye again.
Type: Indoor: office
Sub-goals: Find Ellie's notes
Notable mobs: --
Clues: Ellie's appointment calendar
Commentary: --

2) Ask Maria Jenkins about the secret library

Mission: Ask Maria Jenkins about library

Type: Delivery (Peregrine Island)
Sub-goals: --
Notable mobs: --
Clues: --
Commentary: --

Mission: Find Percy Winkley

Type: Indoor: cavern
Sub-goals: --
Notable mobs: --
Clues: Percy Winkley's story
Mental monocle
Commentary: You only need  to defeat the mobs grouped with Percy to complete.

4) Question the carnies about the missing reporter

Mission: Question carnies about Ellie

Type: Defeat #
Sub-goals: Defeat 65 Carnies
Notable mobs: --
Clues: --
Commentary: No clue was given, but I have a feeling this is a bug.

5) Rescue Ellie

Mission: Rescue Ellie Weissman

Type: Indoor: warehouse
Sub-goals: --
Notable mobs: Twinkle Toes (Ring Mistress)
Clues: --
Commentary: You can run in a just defeat the mobs grouped with Ellie to complete. No clue was given, but I have a feeling this is a bug.

6) Get the Bands of Shu from the Malta Group

Mission: Recover the Bands of Shu

Type: Indoor: tech
Sub-goals: --
Notable mobs: --
Clues: The Bands of Shu
Commentary: Only need to click the wall safe glowie for mission complete.

7) Empower the Bands of Shu

Mission: Defeat all creatures in cave

Type: Indoor: cavern
Sub-goals: --
Notable mobs: --
Clues: --
Commentary: Fight versus the Devouring Earth.

Mission: Defeat all villains in area

Type: Outdoor: Steel Canyon like
Sub-goals: --
Notable mobs: --
Clues: --
Commentary: Fight versus the Praetorians.

Mission: Take Bands to Sister Psyche

Type: Delivery
Sub-goals: --
Notable mobs: --
Clues: The Bands of Shu
Commentary: --

8) Go to the psychic plane and learn whatever you can about the Carnival of Shadows

Mission: Seek clues on psychic plane

Type: Outdoor: graveyard
Sub-goals: 3 memories to recover
Notable mobs: --
Clues: Pile of Bones
Books
Porcelain mask
Commentary: Find the three glowies and all is complete for this mission.  For the psychic plane of existence... it sure seemed corporal to me.

9) Go back to the psychic plane

Mission: Defeat all minions on plane

Type: Outdoor: forest
Sub-goals: --
Notable mobs: Mistress of Memory (Master Illusionist)
Clues: --
Commentary: --

12) Take the mental monocle to Sister Psyche

Mission: Take monocle to Sister Psyche

Type: Delivery 
Sub-goals: --
Notable mobs: --
Clues: Mental monocle
Modified monocle
Commentary: The clues on this storyarc really need fixed because you should now have 2 versions of the clue "mental monocle".

13) Go to the psychic plane and read Vanessa's thoughts

Mission: Investigate Vanessa's memories

Type: Talos Island like
Sub-goals: --
Notable mobs: --
Clues: Vanessa's story
Commentary: You only need to defeat the mobs grouped with the captive Vanessa to complete the mission.

14) Go back to the psychic plane to learn more about Vanessa's past

Mission: Investigate Vanessa's memories

Type: Outdoor: graveyard
Sub-goals: --
Notable mobs: --
Clues: Vanessa's memory
Commentary: You only need to defeat the mobs grouped with the captive Vanessa to complete the mission.

15) Go into the psychic plane once more

Mission: Investigate Vanessa's memories

Type: Outdoor: Talos Island like
Sub-goals: --
Notable mobs: --
Clues: Vanessa's memory
Commentary: You only need to defeat the mobs grouped with the captive Vanessa to complete the mission.

16) Take the mental monocle back to Sister Psyche

Mission: Take monocle to Sister Psyche

Type: Delivery
Sub-goals: --
Notable mobs: --
Clues: Modified mental monocle
Commentary: --

Mission: Defeat Giovanna & her defenses

Type: Outdoor: burning forest
Sub-goals: --
Notable mobs: Giovanna Scaldi (archvillain)
Clues:
Commentary:

Souvenir: Vanessa DeVore's mask

It all started when Harvey Maylor came to you for help. One of his reporters, Ellie Weissman, had been kidnapped by the Carnival. You went to her office and found the Carnival trying to dispose of her notes. You were only able to save one thing: an appointment calendar that listed a meeting with Percy Winkley of the Midnight Squad.

After obtaining the location of his secret library from Maria Jenkins, you paid Mr. Winkley a visit. You arrived just in time to rescue him from some Carnival goons. He told you that he had spoken to Ellie about some bracelets called the Bands of Shu. He also gave you a mental monocle that would allow you to pluck Ellie's current whereabouts from the minds of the carnies.

You took to the streets and returned with knowledge of Ellie's location.

She was being held in an old warehouse. You ventured there, and managed to free her from the Carnival. She told you about her investigation into the Bands' power. She seemed to believe they could help you fight the Carnival.

To recover the Bands, you had to go up against the Malta Group, who were keeping the bracelets locked away in one of their bases.

Then you had to empower them. You brought the Bands into contact with some Devouring Earth creatures to anchor them in this reality. Then you faced the Praetorians while wearing them, in order to give the Bands a taste of that which lies beyond this world. Lastly, you brought them to Sister Psyche to complete the ritual.

With the Bands empowered, you were ready to set foot on the psychic plane for the first time. You journeyed there and uncovered three of Vanessa's memories: some travel guides to Italy, a porcelain mask, and a pile of bones belonging to a woman named Giovanna Scaldi.

Giovanna Scaldi had to be important, but you didn't know how. You went back to the psychic plane, but this time you were unable to learn anything. Vanessa had found a way to protect her memories.

Harvey suggested you turn to Sister Psyche for help. You brought the mental monocle to her, and she was able to greatly amplify its power.

The next time you went to the psychic plane, you were able to use the monocle to summon forth a memory of Vanessa in her younger days. She told you about her first trip to Venice, where she found a lovely porcelain mask.

It was enough to pique your curiosity, and you went back to learn more. The next time you encountered a memory of Vanessa, she told you about the first and only time she put n the mask. When she put it on, the mind of Giovanna Scaldi flooded into hers. It seemed that Giovanna was an old Venetian criminal who had preserved her life by putting her soul into the mask. Terrified, Vanessa packed away the mask and vowed never to wear it again.

You and Harvey agreed: you had to know more. You went back to the psychic plane, where you encountered one last reflection of Vanessa. She told you that She had put on the mask in order to use its powers to battle the Rikti. She succeeded, but she was never again separate from Giovanna.

Harvey had a bold idea. If you could defeat Giovanna upon the psychic plane, Vanessa might be freed. You went again to Sister Psyche, who modified the monocle once more. Now you could use it to draw forth the soul of Giovanna. You did so, and defeated the mighty villain on the psychic plane.

You were hopeful that Vanessa and her minions had now been freed from Giovanna's psychic grip. You went to one of their hideouts, but learned that your hopes had been in vain. The Carnival was still going strong, with Vanessa holding the reigns. Apparently she had learned much from her time with Giovanna.

You had come to sympathize with Vanessa, but you knew she had to be stopped. You used the mental monocle to uncover her whereabouts, then went to her hideout and defeated her. Vanessa DeVore is currently serving time in the Ziggursky Prison, under the watch of several talented telepaths. It is unknown whether her mental powers are strong enough to subvert their control.


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